Medium by Adobe Discount - Up to 20% off

3D sculpting tool that helps create organic shapes, complex characters, abstract art and more.

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What is Medium by Adobe?


Medium by Adobe is a virtual reality (VR) sculpting tool that enables users to create 3D models in an immersive environment. It allows for the intuitive crafting of organic shapes, complex characters, and abstract art. Key features include a limitless VR canvas for sketching ideas in any direction, in-depth tutorials, and intuitive tools for stretching, inflating, shrinking, and rotating models. Users can reshape models on the fly without remeshing, make multiple copies, quickly change tools, and instantly undo actions. The ultra-responsive Oculus Touch controllers enhance the sculpting process, providing an expansive virtual workspace for easy manipulation of models.

  1. Immersive VR sculpting in 3D space
  2. Create organic shapes, characters, abstract art
  3. Import and export models between platforms
  4. Supports Oculus headsets for intuitive modeling
  5. Enables rapid ideation, early design massing
  6. Capture VR scenes for professional presentations

Eligibility


Number of Seats/Users: Medium by Adobe offers discounts based on the number of users or seats. A higher volume typically leads to a better discount structure, especially for enterprise-level usage.

Commitment to a Long-Term Contract: Discounts are often provided to companies that commit to using the service for a longer period (e.g., 1-year or 3-year contracts). A longer commitment shows Medium by Adobe that the company is serious and willing to invest in the platform long-term.

No Active Discounts: Companies that are not already receiving other active discounts may have a better chance of qualifying for additional discounts from Medium by Adobe. Medium by Adobe reserves discounts for new customers or those not currently under promotional pricing.

Volume or Usage Commitment: Medium by Adobe offers discounts if you agree to a minimum amount of usage or transaction volume. This could be based on data storage, transactions, or other metrics tied to how much you will use the platform.

Enterprise-Level Negotiation: Companies that qualify as “enterprise” due to their size or complexity (e.g., having large teams, multiple departments, or geographical presence) may be eligible for additional discounts from Medium by Adobe. Such companies are often in a position to negotiate for better pricing.

Early Renewal or Prepayment: Medium by Adobe often offers discounts if you renew early or prepay for the entire contract period. This is a common approach to securing a lower price.

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Medium by Adobe - Up to 20% off

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Reviews


Here at Spendbase our internal data shows that Medium by Adobe lands very well with creative and product teams, especially those experimenting with VR workflows.

From what Spendbase clients tell us, the overall sentiment is very positive (consistently top ratings) with three main use cases:
– Early-stage concepting and “blue sky” ideation
– Organic sculpting for characters, props, and abstract art
– Enhancing existing 3D assets imported from other tools

Our internal data shows that clients see these key benefits:

  • Fast ideation in 3D
  • Very quick to “mass out” shapes and explore ideas.
  • Great for roughing concepts before moving to precise CAD/3D packages.
  • Natural, enjoyable workflow
  • Working in VR feels “mind blowing” and more engaging than sketching.
  • Encourages spontaneous creative sessions with no strict goal.
  • Strong interoperability
  • Import models from other platforms to refine in Medium.
  • Export Medium sculpts back to standard 3D pipelines.
  • Accessibility
  • Some clients highlight that hand shakiness impacts drawing on paper, but is far less of an issue in Medium.

At the same time, our internal data shows recurring friction points that matter for cost-efficiency and adoption:

  • Learning curve
  • Toolset is powerful but initially overwhelming.
  • Discoverability of tools and features is a common struggle in the first days.
  • Hardware and sensitivity
  • No HTC Vive support is a blocker for some teams with existing hardware.
  • Controls can feel “touchy” or overly sensitive until tuned.
  • Product confusion
  • A few Spendbase clients mix it up with unrelated “Medium” writing tools, which suggests the need for clearer internal documentation when rolling it out.

From a Spendbase discount and optimization angle, we typically recommend:

  • Start with a pilot group of core artists before scaling licenses.
  • Budget time for onboarding sessions or internal tutorials to flatten the learning curve.
  • Align purchases with Oculus-based setups to avoid hardware mismatch.
  • Track where Medium sits in the pipeline (ideation vs. production) so you don’t overbuy seats that are rarely used.

Overall, our internal data shows that teams who plan onboarding and hardware up front see the highest ROI from Medium by Adobe and are the most enthusiastic about renewing.

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Beyond discounts, you may qualify for up to $100K in AWS credits.

FAQ


1. Is Medium by Adobe free to use?

Yes, Medium by Adobe is a free virtual reality application available on Oculus Rift, Rift S, and Quest with Link cable.

2. Are there any discounts available for Medium by Adobe?

Medium by Adobe is already free, so no additional discounts are necessary.

3. How can I download Medium by Adobe?

Download Medium by Adobe from the Oculus Store; an Oculus account and compatible hardware are required.

4. What are the system requirements for Medium by Adobe?

Medium requires Windows and is compatible with Oculus Rift, Rift S, Quest, and Quest 2.

5. Can I use Medium by Adobe on Oculus Quest?

Yes, connect your Quest headset to a Windows PC using the Oculus Link cable to use Medium.

6. Does Medium by Adobe offer student discounts?

Medium by Adobe is free for all users, so no student discounts are offered.

7. Is Medium by Adobe available on platforms other than Oculus?

Currently, Medium by Adobe is exclusively available on Oculus platforms.

8. Can I export my creations from Medium by Adobe?

Yes, Medium supports exporting in OBJ and FBX formats with vertex color and texture information.

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